// create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol

0 startattacking

400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 1 1 dropsbonus
800 create BeetleGreen -5 top beetleGreenSpawningEntry 270 .5 2 2 dropsbonus
800 create BeetleGreen 5 top beetleGreenSpawningEntry 270 .5 3 3 dropsbonus
800 create BeetleGreen -20 top beetleGreenSpawningEntry 270 .5 4 4 dropsbonus
800 create BeetleGreen 20 top beetleGreenSpawningEntry 270 .5 5 5 dropsbonus
600 create BeetleGreen -30 top beetleGreenSpawningEntry 270 .5 4 6 dropsbonus
600 create BeetleGreen 30 top beetleGreenSpawningEntry 270 .5 3 7 dropsbonus
400 create BeetleGreen -40 top beetleGreenSpawningEntry 270 .5 2 8 dropsbonus
400 create BeetleGreen 40 top beetleGreenSpawningEntry 270 .5 1 9 dropsbonus

